package game.phases 
{
	/**
	 * ...
	 * @author Sulus Ltd.
	 */
	public class IncomePhase extends Phase
	{
		
		public function IncomePhase() 
		{
			
		}
		
		override public function Enter():void 
		{
			papa.mapView.SetArmiesMouseListeners(false);
			
			papa.gui.SetPhaseName("Income phase",Finish);
			
		}
		
		override public function Exit():void 
		{
			
		}
		
	}

}